
Summoner and Scholar are both based on Arcanist.Players who want to become a Rogue as quickly as possible will need to begin as a different class, unlock class-changing (level 10 class quest), and gain access to Limsa Lominsa (level 15 main story quest, unless you started there).
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Although Rogue/Ninja has no specific prerequisites, it is not available as a starting class (due to being added in patch 2.4). This list includes all jobs with their base classes. Given enough time, you can level all classes and jobs on a single character. They also start out at higher base levels. Jobs added with expansions do not have a base class and receive their Soul Crystal as soon as they are unlocked. Advancing from a class to a job requires you to finish your level 30 class quests as well as the main story quest Sylph-management. Each class can advance to its corresponding job at level 30 regardless of the levels of your other classes. With the release of Stormblood, this is no longer required. Originally, a secondary class was required to unlock each job. Alliance raids (24-player) require 1 tank, 2 healers, and 5 DPS for each of the 3 parties. At casual difficulties, subroles don't matter, but at Savage level it is recommended to have at least one of each subrole: 1 pure healer, 1 barrier healer, 1 melee DPS, 1 physical ranged DPS, 1 magical ranged DPS. Trials and raids (8-player) require 2 tanks, 2 healers, and 4 DPS. Dungeons (4-player) require 1 tank, 1 healer, and 2 DPS. A job's role is very important, because most duties have role requirements: A job is a strict upgrade to its class, which means there is no reason to keep using the class once the job is available.Įach job acquires additional role-specific actions based on the job's role in group content (Tank, DPS, or Healer).
Jobs are an extension of their base classes, and require a Soul Crystal to activate.